Position
Specifying the position of an object is essential in describing motion. In one dimension some typical ways are
 | x(t) is used to represent position as a function of time. |
In two dimensions, either cartesian or polar coordinates may be used, and the use of unit vectors is common. A position vector r may be expressed in terms of the unit vectors.
In three dimensions, cartesian or spherical polar coordinates are used, as well as other coordinate systems for specific geometries.
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The vector change in position associated with a motion is called the displacement.
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Index |